Getting Started
Install the package, mount the first game, and understand the SSR-safe mounting model.
Start here when you want the shortest path from install to a running canvas.
Use this section when you need to:
- choose between the Vue package and the Nuxt module
- install the right package for your app
- mount your first
PhaserGame - understand the client-only boundary before you debug SSR behavior
The same rule applies in both runtimes: PhaserGame owns the Phaser.Game instance, and Phaser only boots on the client.
Read these pages in order
Expected result: after these pages, you should have one running scene, one working bridge event, and a clear idea of which runtime layer owns which part of the integration.